Valgard Project

December, 2015.

Characters developed from concept to in engine set up (modeling highpoly and lowpoly, texturing, rigging, animating, engine integrating) for the game in development on Unreal 4 and approved in STEAM GREENLIGHT Valgard and the Armor of Achilles by Revolver Game Studio.

Softwares:
final_render2_3
final_render3
tutorial_brushes
port6
Valgard Bosses
sdadw
THUMBNAIL
THUMB_04
COMP_03
aaaaaaa
Untitled-2
RENDER_WIP_FINAL_2
unnamed
final_render2_3
Hero
13767188_598320413660805_3517447249585431354_o
Untitled-3
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Valgard Bosses